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Byond dragon ball z source
Byond dragon ball z source












byond dragon ball z source

Made by a fan, in flash, the main trouble here is that it's still megaman running through the levels. Imagine streetfighters in the mushroom kingdom. Ryu could blast a line of blocks away with his fireball. I am yet to see a streetfighter rpg.Īlso, streetfighter characters could be interesting in a platform game.ĭhalsim could teleport past walls. Hybrid game genre's offer potential that will unlikely show up on shelf games. Game design and innovation are important issues. For fighting games, Mugen-like sharing of characters for instance. Sharing creations is the way to reduce work. (What I'm sort of trying to get at here is that there aren't really many tools to create new genres.) Hybrid RPG/Fighting Games are unlikely to show up in any form with Mugen. Within their fighting game form, these characters can still do more than fight. Mugen is great but, I feel that the characters are still limited to fighting only. Also there is no support for 3D, so final fantasy 7 as it were would be impossible with this. RPGMaker2000, for instance, doesn't exactly support Final Fantasy styled battle animation. I feel that within the confines of a game-making engine, there are limitations to what can be created. The popularity of Mugen and the tremendous amount of work put into character creation suggests that there are a lot of fan game creators out there. Within the realm of fan games the biggest resources that would be lacking are time and money, which is probably a norm in the business world.

byond dragon ball z source

Since they can write operating systems and compilers they are suitable for games. making a game is insanely hard so just do it the easiest way you can.)Ĭ/C++ is an informal standard choice for the development of games due to its high efficiency code. (this probably isn't as true as I thought it was. The best way to create video games is with a programming language with all the necessary tools. I hope to fill the apparent void.ĭespite all the game-making programs available here and there, especially Mugen, RpgMaker2000 etc. edited 17th april 2015)Ĭlearly there is a lack of fan game related information on the web. so i decided instead i will try to argue with myself. so i thought what can i say in a little edit. (its approximately 10 years since i wrote most of this. Please note that this page isnt highly relevant to the subject of RPGMaker2000 games.














Byond dragon ball z source